Key note session 3 from VW workshop, June 2010, Magleaas Professor Jay David Bolter, School of Literature, Communication and Culture, Georgia Institute of Technology: Mobile augmented reality and the future of virtual worlds
Key note session 2 from VW workshop, June 2010, Magleaas Visiting Professor Mia Consalvo, MIT: When casual became hardcore, and social went asynchronous: Exploring the changing landscape of virtual worlds and online games
Key note session 1 2 from VW workshop, June 2010, Magleaas Co-director Jeremy Hunsinger, Center for Digital Discourse and Culture, VirginiaTech: Frames and Fields: An overview of the field and the Im/possibilities of innovation
June 7th 16:30-17:30 CEST (7:30am PST) – Key note session 1
Co-director Jeremy Hunsinger, Center for Digital Discourse and Culture, VirginiaTech: Frames and Fields: An overview of the field and the Im/possibilities of innovation
June 8th 9:30-10:30 CEST (00:30am PST) – Key note session 2
Associate Professor Mia Consalvo, School of Telecommunications, Ohio University: When casual became hardcore, and social went asynchronous: Exploring the changing landscape of virtual worlds and online games
June 8th 20:00-21:00 CEST (11:00-12:00am PST) – Metanomics Mixed Reality Broadcast New Market Dynamics Host Robert Bloomfield will lead a Second-Life panel including Robin Teigland, Edward Castronova and Tom Boellstorff as they discuss the purchase of virtual islands, leasing of towns, recruiting avatar employees and more. The episode will include a stream from the panel in Second Life and the live workshop event in Denmark.
June 9th 14:00-16:00 CEST (5:00-7:00am PST) – Key note session 3
Professor Jay David Bolter, School of Literature, Communication and Culture, Georgia Institute of Technology: Mobile augmented reality and the future of virtual worlds
and
Independent Consultant John Lester: Knowing When to Let Go: The Mind, the Metaverse, and Metaphor
The Nordic Virtual Worlds Network (NVWN) is hosting a session devoted to brainstorming about entrepreneurship and innovation in virtual worlds/3D internet this thursday. The Nordic Virtual Worlds Network (NVWN) is a two-year international, interdisciplinary project investigating entrepreneurship and innovation in relation to virtual worlds. In the session, after a brief introduction to NVWN, the project members will lead a brainstorming workshop inviting attendees to discuss their experiences and thoughts about how VWs/3D internet may impact traditional models of entrepreneurship and innovation. The session will be held in the innovation workshop area of the Stockholm School of Economics (SSE) in SL (SLURL). More information about the session is on the project’s blog: www.nordicworlds.net.
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