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New developments in animating avatars and crossing media platforms

I just wanted to share some interesting perspectives on animating avatars in commercial products. I am not endorsing or advertising :-)
Here is a demo of Avatar Kinect product for Xbox, which was given at CES Gamespot convention. It shows controller free way of animating avatars with facial recognition, body tracking…
This article in Develop is about a developer who ported an image taken from Kinect into the PC world-building game Minecraft.

Posted in Blog, Machinima.

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