Sisse Siggaard Jensen has been appointed Professor of Digital Communication at the Dept. of Communication, Business and Information Technologies, Roskilde University. Inauguration lecture “Designing for Research Labs in Virtual Worlds” held Wednesday November 11th. at 13.00 (1 p.m.), building 41.1: The Cinema
Programme:
13:00: Welcome, Head of Department Lene Palsbro
13:10: Professor Jesper Simonsen: Design Studies: a Vision for RUC’s New Faculty
13:40: Pause
13:50: Professor Sisse Siggaard Jensen: Designing for Research Labs in Virtual Worlds
14:30: Reception
Artist Chris Platz describes lessons learned over the past year plus as a team member on the virtual world team. Looking ahead he shares some exciting perspectives for the Sirikata platform. Recorded at Stanford University January 29th 2009. More information about Sirikata at sirikata.com
The international students’ of Communication Studies worked with Design and Communication in the virtual island of Metrotopia – City of Heros and -heroines in September 2009. You can watch the video from the workshop by clicking here.
Also, you can follow this link to the blog that we used as a working tool while running the workshop. Have a look at some of the student’s accounts and avatars: workshop blogging
Maria Bäcke, PhD candidate in Digital Games at Blekinge Institute of Technology in Karlskrona, Sweden, was live blogging during the talks at the PhD seminar this week. She has agreed to let us re-publish her blogposts on the talks of Thomas Kohler, Greg Wadley, TL Taylor, Ursula Plesner, CarrieLynn Reinhard, Sisse Siggaard Jensen and Louise Phillips. (Note that the posts have not been edited afterwards.)
Thanks to Maria for documenting all of this and thanks to all staff and students for a great seminar!
Monday, September 28, 2009 Roskilde day I – Analytical Strategies and Methodologies for the Study of Virtual Worlds I’m live blogging from Roskilde, Denmark. From Roskilde University. Right now Sisse Siggaard Jensen is welcoming us all and presenting the today’s speakers, Thomas Kohler from Innsbruck University and Greg Wadley from the University of Melbourne. Continued…
Attached below is the link for my presentation conducting interviews using Dervin’s Sense-Making Methodology. As this methodology informed the construction on my study about entertainment in engaging with virtual worlds, the focus of the presentation is to explain how SMM interviews are constructed and then used in the experiment.
Please do not use this as a citation; instead, use it as a source for going further, using the website link at the end of the presentation to go to the Sense-Making Methodology website.
Presentation made for introducing the virtual city of Metrotopia in Second Life, to our project partners at Roskilde University, Deptartment of Communication, Business & Information Technologies (CBIT).
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